![]() ![]() ![]() Levels are not always inhospitable and dangerous, nor are they always inhabited and well-documented the format is rich with potential for environmental storytelling, so as always, feel free to get creative! Many of the most beloved levels aim to evoke a particular emotion or touch on certain themes, and as the author, you're free to bend the laws of reality as you please in order to craft a thought-provoking piece of the Backrooms universe. Up to 100 seats Up to 400 standing 400 m2 4306 ft 2 Venue offers catering External catering not allowed kate B. Out of the universe, normal levels are the bread and butter of the Backrooms-the varying environments that make up its ever-changing landscape. If you have eyewitness documentation of any of these levels, please contribute your findings to the database! Levels denoted with have not yet been sufficiently catalogued. ![]() An important tip to remember is that levels are occasionally prone to instability keeping this in mind, documentation of any level is subject to change without warning. Make the opposite corner blue Make left of the question mark brown Make red to the right of the question mark. Bottom square closest to you below the green question mark should be black. Antique 100-year-old houses with uneven floors are especially common. Uneven floors can happen in any age home, especially old houses. Simply press the squares on the group to make the pattern. Skill Level: Intermediate Estimated Cost: 100 to 15,000 Few aspects of a home elicit as much anxiety as a floor that is not level. The laws of physics and nature as we know them cannot be relied on in the depths of the Backrooms nevertheless, some of the more hospitable and stable levels are home to thriving communities, and some inhabitants have managed to survive in even the most dangerous levels.Įntrances and exits to each level are catalogued to the best of our ability, as making a hasty retreat is often necessary. Level 78 - Take a look at the cubes in the door and visualize what it may look like if unfolded. Typical levels-for whatever value of "typical" can be expected from the Backrooms-tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. How to solve level 100 in Doors and escape Once youve opened the level 100 door, walk forward and pull the lever in front of you. Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. ![]()
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